Texas Two-Step

Texas Two-Step 

June 20-21, 2026

The Texas Two-Step Lacrosse Tournament brings top teams and programs from the Texas area to Dallas for a weekend of competitive lacrosse. The event takes places at the newly renovated Carpenter Park Athletic Sports Complex which includes the addition of four new artificial turf athletic fields, new field lighting, and regrading of the entire site.  Film is included for high school teams. Each team will play a minimum of 5 games and each division will play to a Championship. 

Event Cancellation Insurance

Affordable Protection Available:

This policy covers all unsafe weather-related conditions, ensuring teams are protected from the unexpected, including: Heat, rain, ice, snow, hail, smoke, hurricanes, tornados, earthquakes, unplayable venues.

How Does It Work

When you register your team for a tournament you will see an option to add Team Coverage Insurance. 

Check Out Event Insurance Tab below for more information and cost.

Event Details

Date: 

June 20-21, 2026

Location: 

Carpenter Park

6701 Coit Rd, Plano, TX 75024

Cost: 

High School:  (Includes film provided by NVL- $1,000 value)- $1800

Youth: $1600

Tyker (2034-2035) : $1175

Tournament Format:

5 game tournament with championship
Two 20-minute halves

Fee Structure Effective October 1, 2025

3Step Sports is committed to making the registration process and fees transparent with our customers. That said, we are eager to share that we will be eliminating Transaction Fees in PlayerFirst and introducing Platform Fees. 

  • Platform Fees allows us to be transparent with our customers by showing their total cost up front (no hidden fees).
  • Unlike Transaction Fees, Platform Fees will not be applied to tax, installment fees, service fees, or insurance premiums
  • Platform Fees will only be calculated off the full registration/product sticker price.

Payments:

The standard Platform Fee is 3.75% for those customers paying by credit card and check.

There will be a 60% discount to 1.5% for customers who choose to pay via ACH.

Divisions

Boys

  • 2027
  • 2028
  • 2029
  • 2030
  • 2031
  • 2032
  • 2033
  • 2034 (7v7 with goalie) 
  • 2035/2036 (6 v 6 with no goalie, Hector the Rejector) 2-2-2 with Hector
210 lacrosse Club TX
ADVNC OK  OK
Blue Dogs TX
Braveheart Lacrosse OK
Bridge Select TX
Booth Lacrosse  TX
Cougars TX
Hounddogs TX
Iron Horse ATX TX
Iron Horse Dallas  TX
Kingwood TX
Liberty Hill TX
Lousiana Elite LA
Mission TX
Prowlers LC TX
RockDawgs TX
Sentry TX
Stangs Austin  TX
Stangs Dallas  TX
Stangs Houston  TX
Storm Lacrosse TX TX
Texas Lonestars TX
Texas Northstar TX
True Dallas TX
True Houston TX
Witchita Warbirds KS

Texas Two-Step Apparel  Store!

We have partnered with Simax Sports to provide our event apparel. Representatives will be onsite but there also is an on-line store. See link below!

Simax Apparel Store for Texas Two-Step

PLAYER WAIVER LINK

Click on athlete’s name
Complete waiver
If athlete name is not found, there are two reasons:

Your coach does not have you on the roster. Reach out to your coach.

You have completed the waiver.

To check if you have a waiver completed, log into your Player First account by clicking HERE and click ATHLETE and here you will see the waivers that are completed.

HOW FREE AGENCY WORKS:

1. Player must be age eligible to compete in this event (2025 – 2035 Graduation Years) and not playing with another team over the weekend

2. Once registered, Aloha Lacrosse will send out player information directly to Team Coaches/Directors attending this event

4. If a team needs an additional player or two, the coach/director will reach out to the player directly

5. Player/Parent should reach out to Kathy (Kathy@Alohatournaments.com) to be taken off of the Free Agent List if you are picked up or can no longer attend.

ALOHA SUMMER 2026 FREE AGENT APPLICATION

Policies & Rules

Aloha  | 7v7 Rules | 6 v 6 Rules

**All Players must complete the online player waiver prior to participation.

Mouthguards (of color/design) must be worn at all times along with appropriate equipment. ** RULES NFHS/USA Lacrosse/Modified NCAA rules with the following modifications and/or points of emphasis.

ONE PASS RULE The One Pass Rule will not be in effect.

PLAYER FORMAT 2034 – 2 Attack, 2 middies, 2 defensemen, and a Goalie… unless specified by Tournament Director.

2035/2036 – 2 Attack, 2 middies, 2 defensemen+ Hector… unless specified by Tournament Director

GAME TIMES:  We will play four 10 Minute quarters with 2 minute half time.

PENALTIES No Man-Up or Man-Down For Personal Fouls penalties, the player who commits the foul must sub out of the game. For Technical Fouls, a free clear is awarded to the team that was fouled. No substitution required; play will resume at even-strength.

STICK LENGTH U10 and U9 – See US Lacrosse Guidelines on stick length (54” long pole); we recommend you follow. Max 3 long poles on field.

STICK CHECKS Lift/poke bottom of the hand or head of crosse below the chest area, OR downward check initiated below BOTH players’ shoulders. No one-handed.

COUNTS 4-Second goalie count, no counts to advance

FACEOFFS Attackmen and Defensemen cannot pass Goal Line extended until a possession is awarded to a team. Wing players on the faceoff will line up at midfield line, starting out of bounds, box or opposite box side. A faceoff occurs after every scored goal, except the 7-goal mercy rule.

 TIMEOUTS One (1) 45 second timeout will be permitted in every game. The clock will stop for the timeout and it may be called at any time during the game.

OVERTIME Pool Play Overtime – There is no overtime in pool play. Each team will receive 1 point. 

If a goalie crosses the midfield line his teammate must stay onside. If a foul is committed, the offending player will be placed 5 yards behind the player with the ball.

Championship Overtime – Championship game will consist of unlimited 4-minute periods until a goal is scored. Each team will be awarded one time out and the clock will stop.

 MERCY RULE Applied when there is a (7) goal deficit in pool play. Teams down by (7) or more goals will get a free clear after each goal. Coaches can agree to waive this rule.

FORFEIT In the event of a forfeit, the winning team will be awarded 7 goals in reference to t the 7-goal max differential. Teams who have forfeited are not eligible for the playoffs.

 

Highlight Video

Aloha Lacrosse Rules of Play

**All Players must complete the online player waiver prior to participation. Mouth guards (of any color/design) must be worn at all times along with appropriate equipment.**

All Aloha Tournament events are smoke free, pet free and alcohol-free events. No grills, generators, noisemakers, or air horns are allowed.  Thank you for respecting our fans and players!

RULES:

NFHS/USA Lacrosse/Modified NCAA rules with the following modifications and/or points of emphasis.

SAFETY

In the event of any inclement weather, extreme temperature, visibility issue and/or dangerous field conditions our directors may recommend modifications to game time for safety reasons.

All rules will be in accordance with Current NCAA standards unless otherwise noted. The tournament will consist of pool play games and playoffs.

GAME TIME:

Playing time will consist of two twenty-minute running time halves with a 2-minute halftime.  Games will begin promptly.

One (1) 45 second timeout will be permitted in every game. The clock will stop for the timeout and it may be called at any time during the game. Timeouts must be called on your offensive end in accordance with NCAA rules.

Pool Play Overtime – There is no overtime in pool play. Each team will receive 1 point.

Championship Overtime – Championship game will consist of unlimited 3-minute periods until a goal is scored. Each team will be awarded one time out and the clock will stop.

Club Boys Rules:

Games are running time, unless the Tournament Director communicates otherwise.

There will be no overtime in regulation games.

Penalties are stop-start starting on the whistle (30 or 60 Sec). Penalty time stops during injuries, time-outs, between quarters and halves, and while another penalty is being assessed. Penalties will not be time and a half

FACEOFF RULES: No Motogrip, no Knee Down. Faceoff sticks require tape of a different color than your shaft

Substitutions will be on the fly only, except on a time serving penalty.  In that case the teams will have a quick substitution to get EMO or EMD on the field.

There will be no stick checks or requests by the opposing coaches. Sticks must meet either NCAA or NFHS standards.

No noise makers will be allowed at any field (horns, whistles, sirens, cowbells, etc.)  Offenders will be asked to leave the field.

Any player, fan or coach ejected from a game will be prohibited from competing in/coaching/watching his/her team’s next game. If a player/coach/fan is ejected for a second time he/she will be disqualified from the tournament.

Fighting is an automatic ejection from the game, and will be determined by the officiating crew of that game.

In the event of a forfeit, the winning team will be awarded 7 goals in reference to the 7 goal max differential. If a team forfeits a game, they will be ineligible for championship bracket play.

Official Scores will be kept by the field coordinator. Post game the field coordinator will certify the official score with both coaches and officials. Once scores are certified & reported they may not be challenged. If a dispute arises please call a tournament director to the field.  If a coach has concerns about the final score of a game, the coach should immediately bring the concern to the attention of the field coordinator and game referees prior to that score being reported to the tournament directors. Once reported, scores may not be challenged. Tournament Directors will only communicate with club directors and head coaches.

The Substitution Box will be 10 yards in accordance with the 2019 NCAA rules.

Over and Back rules in effect. After offensive team touches ball in offensive zone, ball cannot cross midline.

No shot clock will be in effect, Officials will issue a stalling warning if the winning team is stalling, a timer on call will be assessed and the team has 30 seconds to get a shot on goal.

Clearing Counts of 20 seconds to cross midline. After 20 seconds of possession, the ball cannot cross back into your defensive half.

MERCY RULE (Youth Divisions Only): Applied when there is a (7) goal deficit in pool play. Teams down by (7) or more goals will get a free clear after each goal. Coaches can agree to waive this rule.

Boys 2027-2034 Rules:

Quick Start: If an opposing player is within five yards of the player that has been awarded the ball, and the official blows the whistle to restart play, the opposing player is not allowed to defend the ball until he reaches a distance of five yards from the opponent. A violation will be a flag down (slow whistle) for delay of game.

No Crease Dives

Boys 2034 & Younger Rules:

FACEOFF RULES: No Motogrip, no Knee Down. Faceoff sticks require tape of a different color than your shaft

No Counts. Exception is a 4 sec goalie count when clearing

No “take out” body checks. Body contact is allowed.

Sticks must be between 36″-72″

No Crease Dives

There will be no advancement rules

FACEOFF RULES: No Motogrip, no Knee Down. Faceoff sticks require tape of a different color than your shaft

  All Levels

No deputy goalie allowed – no unprotected player is allowed in the goal circle at any time.

Roster Rules

No player may compete, or be rostered, on more than one team during the tournament.

Placement on a grade based team (2027, 2028, 2029, 2030 and 2031, 2032, 2033, 2034, 2035/2036) is dictated by the highest grade of any player on the team.

Any violation of the tournament roster rules will result in forfeiture of any games in which the ineligible player participated and may result in disqualification from the tournament.

 Scoring

Points will be awarded after each game in the following manner:

3 points for a win

1 points for a tie

0 points for a loss

Playoff Seeds

1) Head to Head

2) Goals against

3) Goal differential (max 7 per game +/-)

4) Coin flip.

In the event of a 3+ team tie, the tiebreaker process starts at step 2. Once a team is selected as winning the 3+ team tiebreaker. The process starts at step 1 once 2 teams are remaining.

Lax Splash

Lax Splash

May 30-31, 2026

Lax Splash is the best youth lacrosse event to start your summer season! We have some exciting new changes this year!

  • Rain will not ruin the day! Moving to CopperPlex and 8 Turf Fields with lights!
  • All 9U teams will play at Timonium Fairgrounds and be part of the Lax Splash Festival! Fun games, contests and activities for all players!

Lax Splash 2026 T-Shirt Order Form (Due May 8)


Event Cancellation Insurance
Affordable Protection Available:

This policy covers all unsafe weather-related conditions, ensuring teams are protected from the unexpected, including: Heat, rain, ice, snow, hail, smoke, hurricanes, tornados, earthquakes, unplayable venues.

How Does It Work

When you register your team for a tournament you will see an option to add Team Coverage Insurance. 

Check Out Event Insurance Tab below for more information and cost.

 

 

 

Event Details

Cost:

$1125 per team which includes T-shirt and 3 game minimum. 

We’ve worked hard over the years to keep Lax Splash one of the most affordable events in the region, even as operating costs have risen. This year, in order to continue providing the quality experience teams have come to expect — and to add value with new services like expanded turf field use to protect against rain cancellations, improved facilities, and enhanced event operations — we’ve had to make a modest price adjustment. This change ensures we can maintain the high standards of the tournament while giving teams the best chance to play without weather disruptions.

Fee Structure Effective October 1, 2025

3Step Sports is committed to making the registration process and fees transparent with our customers. That said, we are eager to share that we will be eliminating Transaction Fees in PlayerFirst and introducing Platform Fees. 

  • Platform Fees allows us to be transparent with our customers by showing their total cost up front (no hidden fees).
  • Unlike Transaction Fees, Platform Fees will not be applied to tax, installment fees, service fees, or insurance premiums
  • Platform Fees will only be calculated off the full registration/product sticker price.

Payments:

The standard Platform Fee is 3.75% for those customers paying by credit card and check.

There will be a 60% discount to 1.5% for customers who choose to pay via ACH.

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Schedule

 

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Hotels

 

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Maps & Directions

 

Policies & Rules

Aloha Lacrosse Rules of Play

**All Players must complete the online player waiver prior to participation. Mouth guards (of any color/design) must be worn at all times along with appropriate equipment. ** 

All Aloha Tournament events are smoke free, pet free and alcohol-free events. No grills, generators, noisemakers, or air horns are allowed.  Thank you for respecting our fans and players! 

SAFETY

In the event of any inclement weather, extreme temperature, visibility issue and/or dangerous field conditions our directors may recommend modifications to game time for safety reasons.

GAME TIME:

Playing time will consist of 2 twenty-minute running time halves with a 2-minute halftime.  Games will begin promptly.

One (1) 30 second timeout will be permitted in every game. The clock will stop for the timeout, and it may be called at any time during the game.

Pool Play Overtime – There is no overtime in pool play. Each team will receive 1 point.

Championship Overtime – Championship game will consist of unlimited 4-minute periods until a goal is scored. Each team will be awarded one time out and the clock will stop.

BOYS 9U, 11U, 13U AND 15U RULES:

Games are running time unless the Tournament Director communicates otherwise.

All rules will be as established by modified MYLA rules.

Penalties are running time starting on the whistle (30 or 60 Sec). Penalty time stops during injuries, time-outs, between quarters and halves, and while another penalty is being assessed. Penalties will not be time and a half.

The 5-goal rule will be in effect for all boys’ games at all times – if a team is leading by 5 or more goals, the faceoff will be eliminated, and the ball awarded to the trailing team at midfield.  The only exception to this rule is to begin the second half.

Sticks in the 9U Boys divisions are limited to 36″ – 52″ in length.

Boys’ sticks must meet NFHS or NCAA standards.

FACEOFF RULES: No Motogrip, no Knee Down. Faceoff sticks require tape of a different color than your shaft.

Substitutions will be on the fly only, except on a time serving penalty.  In that case the teams will have a quick substitution to get EMO or EMD on the field.

There will be no stick checks or requests by the opposing coaches. Sticks must meet either NCAA or NFHS standards.

Goalie Foul:

Goalie will serve a penalty only if the penalty is Unsportsmanlike Conduct.  Otherwise, the in-Home will serve any Goalie penalties.  The replacement goalie has 2-minute warm-up period.

Penalty Time: By book unless exception above.  Tykers never play “man-down”.  For a “time-serving” penalty in a Tyker game, the offending player leaves the field for the appropriate length of time.  He is substituted for immediately.  The offended Tyker team is awarded a “fast break” – ALL middies except ball carrier are held at midfield.  Player with ball is positioned 5 to 8 yards into offensive area.  Attack and defensive players position themselves as they wish but always allowing the player with ball 5 yards on restart.  All players are “live” with whistle.

Over and Back rules in effect. After offensive team touches ball in offensive zone, ball cannot cross midline.

No noise makers will be allowed at any field (horns, whistles, sirens, cowbells, etc.)  Offenders will be asked to leave the field.

Any player, fan or coach ejected from a game will be prohibited from competing in/coaching/watching his/her team’s next game. If a player/coach/fan is ejected for a second time he/she will be disqualified from the tournament.

Fighting is an automatic ejection from the game and will be determined by the officiating crew of that game.

In the event of a forfeit, the winning team will be awarded 7 goals in reference to the 7-goal max differential. If a team forfeits a game, they will be ineligible for championship bracket play.

Official Scores will be kept by the field coordinator. Post game the field coordinator will certify the official score with both coaches and officials. Once scores are certified & reported they may not be challenged. If a dispute arises, please call a tournament director to the field.  If a coach has concerns about the final score of a game, the coach should immediately bring the concern to the attention of the field coordinator and game referees prior to that score being reported to the tournament directors. Once reported, scores may not be challenged. Tournament Directors will only communicate with club directors and head coaches.

No shot clock will be in effect, Officials will issue a stalling warning if the winning team is stalling, a timer on call will be assessed and the team has 30 seconds to get a shot on goal.

 

GIRLS 9U, 11U, 13U AND 15 U RULES:

All rules will be as established by the MYLA unless otherwise noted.

Playing time will consist of 2 twenty-minute running time halves, with a 2-minute halftime.

 Games will start promptly. Teams should be ready to play.

Each team will receive one (1) 30-second time out with possession or after a goal, at which time the clock will stop. If a team does not return to the field in a prompt manner after the timeout, they will either lose possession of the ball or be assessed a delay of game penalty.

There will be no overtime.  At the end of the game, if the whistle has already blown to stop play for a major foul in the arc, a free position will be set up on the 8-meter arc and one shot, no pass, no rebound play will be permitted.  In this case only, if play is stopped by another major foul, the play will reset.

There will be no captains meeting or stick checks prior to the game.  First alternate possession will go to the light-colored uniform team.

Forfeits will be considered a 7-0 victory for the team that is prepared to play.

 9U Division:

8 vs 8 (2 attack, 2 defense, 3 middies, 1 goalie)

The four-goal rule will be in effect – if a team is leading by 5 or more goals, the draw will be eliminated, and the ball awarded to the trailing team at midfield.

There will be a 2-pass requirement; resets at center line; goalie clear counts as a pass. If, after an attack turnover between the restraining line and the goal they are shooting on, possession is regained, the attack does not need 2 more passes. A pass is defined as a stick’s length in distance.

No stick checking.

Center line used for off-sides (2 back and goalkeeper) Offsides is called, but not penalized. If goal is scored and offsides affects play, goal is disallowed.

The 5 second closely guarded rule will be in effect. *

Follow-through into the goal circle on shot is not permitted.

No triple teaming permitted. Double teaming is okay,       

11U and 13U Divisions:

There will be modified checking below the shoulder.

The 3 second closely guarded rule will be in effect.*

No pass requirement.

The five-goal rule will be in effect – if a team is leading by 5 or more goals, the draw will be eliminated, and the ball awarded to the trailing team at midfield.

Follow-through into goal circle on shot not permitted.

In case of red/yellow card, team MUST sub for carded player.

15U Division:

There will be full checking permitted.

No pass requirement. Follow-through into goal circle on shot permitted.

The six-goal rule will be in effect – if a team is leading by 5 or more goals, the draw will be eliminated, and the ball awarded to the trailing team at midfield.

   * The 3 seconds (Lightning- Middies)) and 5 seconds (Tyker) closely guarded rules:  If a defensive player is within a legal checking position (two hands on the stick in a way that could produce a legal check) of the player with the ball for 3 seconds (Lightning- Middies) and 5 seconds (Tyker) , the whistle will be blown and the defensive player awarded the ball  (minor foul).

 All Levels

No deputy goalie allowed – no unprotected player is allowed in the goal circle at any time.

RULES OF PLAY GIRLS CLUB

Girls Field

2025 USA Lacrosse Women’s Rules will be used for ALL graduation years 2030-2036 with the following exceptions:

2031-2034 teams will play MODIFIED CHECKING

2035-2036: No checking

SAFETY

In the event of any inclement weather, extreme temperature, visibility issue and/or dangerous field conditions our Director of Health and Participant Safety may recommend modifications to game time for safety reasons.

GAME TIME

Playing time will consist of two (2) twenty-minute running time halves, with a 2-minute halftime. Running clock. One 30 sec. time out permitted by each coach.

PENALTIES

Yellow cards: If a yellow card is issued, it is a 2-minute NON-RELEASABLE penalty that begins once the player exits the field. If a penalty occurs immediately before the end of the 1st half, the penalty will continue into the second half until the full two minutes have been served. If two yellow cards are issued, a player is ineligible for the rest of the game. If a red card is issued, that player is removed from that game and the following game.  If 4 yellow cards are issued to a single team in a single game, the offending team must play man-down for the remainder of the contest.

8-meter shot: If the game horn sounds before an 8 meter can be taken, the shot will be taken but play will end upon a Goalie save or a missed 8 meter. There will be no opportunity for a change in possession or rebound by either team.

SHOOTING:

2030 The stick may enter the circle on the shot.

2031-2036: The stick MAY NOT enter the circle on the shot.

STICKS

There will be no stick checks prior to the start of a game. Coaches cannot request a stick check of an opposing player. All sticks must comply with NFHS and USA Lacrosse guidelines.

CHECKING

All Divisions participate in checking corresponding to USA Lacrosse and NFHS rules. *

2030: Transitional check in with option to full check if agreed upon by coaches.

2031: Transitional

2032-2036: Modified

*Special note for 2030 Division: This age group may do full-checking if both teams agree prior to playing; If both teams are playing with full-checking then all USL High School rules apply; If one team wants to play with modified checking, and one does not wish to play with full checking, then the modified checking rule will stand, and all USA Lacrosse U13 rules will stand.

OVERTIME

Pool Play Overtime – There will be no overtime in pool play. At the end of the game, if the whistle has already blown to stop play for a major foul in the arc, a free position will be set up on the 8 meter arc and one shot, no pass, no rebound play will be permitted. In this case only, if play is stopped by another major foul, the play will reset.

Championship Overtime – Championship game will consist of unlimited 3-minute periods until a goal is scored. Each team will be awarded one 30 second timeout and the clock will stop.

MERCY RULE

Applied when there is a (5) goal deficit in pool play (9U Divisions only) or a (6) goal deficit in pool play (11U, 13U and 15U divisions only) rec divisions only. Teams down by 5 or more goals (9U) or 6 or more goals (11U, 13U or 15U) will get a choice to have a free position at center after each goal. No draw will be done. If both coaches agree to waive the mercy rule, play will start with a draw as per USA Lacrosse rules. 

There is no mercy rule for girls club divisons.

FORFEIT

In the event of a forfeit, the winning team will be awarded 7 goals in reference to the 7-goal max differential. If a team forfeits a game, they will be ineligible for championship bracket play.

OFFICIAL SCORE

Will be kept by the field coordinator. Post game the field coordinator will certify the official score with both coaches and officials. Once scores are certified & reported they may not be challenged. If a dispute arises, please call a tournament director to the field. If a coach has concerns about the final score of a game, the coach should immediately bring the concern to the attention of the field coordinator and game referees prior to that score being reported to the tournament directors. Once reported, scores may not be challenged. Tournament Directors will only communicate with head coaches and/or club directors.

PLAYOFF SEEDS

Teams will be seeded according to their overall record based on points; teams receive 3 points for win, 1 point for a tie. If two teams are tied on points after the pool play the following tie- breakers will be used.

1) Head-to-Head

2) Goals against

3) Goal differential (max 7 per game +/-)

4) Coin flip.

In the event of a 3+ team tie, the tiebreaker process starts at step 2. Once a team is selected as winning the 3+ team tiebreaker, the tie breaking process restarts at step 2 until 2 teams remain. The process starts at step 1 once 2 teams are remaining.

 Scoring (Odd Divisions)

In divisions with an odd number of teams, one team will compete in a fourth game to ensure that each team participates in three games. In these odd divisions, the fourth game does count, and seeding will be based on point average. For example: if you win 2 games and tie one, your total points will be 7 (3 + 3 + 1), and your point average is 2.33 (7/3). You will be seeded according to that percentage along with the other teams in your division.

*Seeding in an odd team pool in which the teams do not play everyone, pool seeding will be determined by:

  1. Point Average
  2. Goals Against Average
  3. Goal Differential Average
  4. Coin flip

LIGHTNING SAFETY:  Three (3) blasts of an air horn indicate LIGHTNING and all fields must be cleared IMMEDIATELY. Players and fans must go to the tournament’s designated safe shelter. Safe shelter is considered any fully enclosed building that involves plumbing and/or electrical wires that act to electrically ground the structure-places that people live or work.  If such a shelter cannot be found, take shelter in any vehicle with a hard metal roof and closed windows. No outdoor activities are to be resumed until 30 minutes after the last sign of lightning/thunder or the all-clear email has been received. For every strike observed, the 30-minute timer is reset. Five (5) blasts means the field is now open and play can resume.

HOT WEATHER SAFETY:  Tournament Director will monitor the Wet Bulb Globe Temperature. When indicated by the Wet Bulb Globe Temperature, tournament game times will be modified to comply with current recommendations.

ISSUES OR CONCERNS

Tournament Directors will only communicate with Club Directors and/or head coaches serving as deputy club directors on site.

Why Aloha Tournaments

  • Competitive and Balanced Divisions
  • Accommodating to Grad-Year and Age-Based teams
  • Team and Family Friendly Scheduling
  • Premier High School Recruiting Opportunities
  • First Class Venues With Ample Parking
  • Best-In-Class Customer Care and Attention All Year Long
  • Unparalleled Player and Fan Experience
  • Prizes for Champions

At Aloha Lacrosse, our tournaments and events are focused on promoting a fun and safe environment for all players, fans, coaches, and officials.  Any situations where gamesmanship or harassment has been brought to the attention of the tournament officials, will be reviewed by the tournament director upon request where they will deem if the actions need to be addressed. Spectators that show disrespect towards officials, players or coaches will not be tolerated. Should referees or tournament director deem a spectator, player, or coach needs to be removed from the site(s) of the tournament, it will be the responsibility of the coach from the offender’s team to remove the offender from the site(s). If security is available at the event, security will be asked to escort the person off the premises, and they will no longer be able to attend the event. Decisions on the field will be the final ruling. Any player, fan or coach ejected from the game will be prohibited from competing in his/her team’s next game. 

WEATHER POLICY

In the event of adverse weather conditions, the tournament director reserves the right to:

  • Reduce the game times in order to catch up with the schedule or cancel games as needed
  • Finish games before inclement weather arrives or to preserve field conditions.
  • Reschedule games, if possible.
  • Convert tournament to a “Festival” format without playoffs or championships to provide the majority of the teams the opportunity to play as many games as possible.
  • Every attempt will be made to update cancellations on the Aloha Tournaments website. However, weather conditions can change rapidly, and all teams should be prepared to play as soon as weather clears and fields are playable.

If thunder or lightning is observed at any location, play will be suspended immediately, and players and fans will be required to leave the field. Play will be allowed to resume 30 minutes after the last sound of thunder or sight of lightning is observed.  If a game is in progress:

  • The period will end immediately.
  • If a game is in the second half of running time period the game will be considered final and the score at that point will be recorded.
  • If a game is in the first half of running time when play resumes it will be the start of the second half of the running time period.
  • Every attempt will be made to begin subsequent games on time. If the start of the second half of the suspended game delays the onset of the subsequent game the following actions will occur:
  • The suspended game will play a 20 minute running time second half.

Subsequent games will begin immediately after the preceding games (teams will warm up on the sideline prior to the game). These games will consist of one 25 minute running time period until games are back on schedule.  Teams will have one 30 second timeout per game not to be used in the last two minutes of the  game (the clock will not stop during these timeouts).

  • Once games are back on schedule, they will revert back to  25 minute running time periods.
  • We will make every attempt to play every minute of every game, but we will not jeopardize the safety of any player.
  • All games canceled due to weather will be considered a 4 – 2 win for both teams.

Event Cancellation Insurance

Affordable Protection:

Adding Event Cancellation Team Coverage to your registration is a smart choice for safeguarding against the unexpected. Don’t let the possibility of weather-related cancellations disrupt your team’s plans or financial commitments.

Comprehensive Weather Protection:

This policy covers all unsafe weather-related conditions, ensuring teams are protected from the unexpected, including: Heat, rain, ice, snow, hail, smoke, hurricanes, tornados, earthquakes, unplayable venues.

How Does It Work

When you register your team for a tournament you will see an option to add Team Coverage Insurance. This insurance protects your team’s registration fees based on games played versus games guaranteed. If the tournament is forced to fully or partially cancel and your team doesn’t play the number of games guaranteed, your team is reimbursed the unused portion of your registration fee.

Assured Refund Mechanism

Weather is unpredictable, but your team’s financial stability doesn’t have to be. With this insurance, you can rest easy knowing that your registration fees are covered if games are cancelled due to rain, snow, extreme heat or any unsafe playing conditions related to the weather!

Key Details

Purchase Date

Policies must be purchased a minimum of 14 days before the event start date.

100% Coverage

The insurance covers the entire non-refundable entry fee.

Policy Rate

The policy rate is 10% for outdoor events.

Refunds

If your team is not accepted into the event the insurance can be refunded!

Add Insurance to a Previously Registered Program

If currently registered for a program and it offers insurance click the ADD INSURANCE button below.
  • Login -> Click Details button on the line you want to purchase insurance for and follow steps to purchase.
  • If a program doesn’t offer insurance, there will be no mention of insurance after you click Details.

 

3STEP REFUND & CREDIT POLICY

By registering for a 3STEP Program, you acknowledge and agree to the following terms:
1. No Refunds: All registration fees are non-refundable. Once payment is received, there will be no refunds issued
for any reason, including, but not limited to, Program cancellation, injury, absence, or non-participation.
2. Event Cancellation: If 3STEP cancels a Program due to unforeseen circumstances such as extreme weather, facility
closure, or other reasons outside our control, 3STEP will make every effort to reschedule. If rescheduling is not
possible, 3STEP may, in its sole discretion, offer full or partial credit which can be used toward participation in a
future 3STEP program.
3. Missed Games/Practices: If an athlete misses any game, practice, or event for any reason, including illness, injury,
or personal conflict, no refund will be issued. However, 3STEP may, in its sole discretion, offer partial credit which
can be used toward participation in a future 3STEP program.
4. Transfers: Registration fees are non-transferable. In other words, once an athlete is registered for a specific
Program, their registration cannot be transferred to another athlete.
5. Special Considerations: While we do not issue refunds, in exceptional cases, such as a serious medical condition
or family emergency, we may consider offering full or partial credit on a case-by-case basis. Requests must be
submitted in writing with appropriate documentation, and such requests are not guaranteed.
6. Program Insurance: We strongly encourage you to consider purchasing insurance for participation in any 3STEP
Program. Insurance can provide protection if an athlete or team is unable to attend a Program due to unforeseen
circumstances such as illness, injury, or emergencies, and may help recoup registration costs. While 3STEP does
not provide cancellation insurance, we have facilitated an opportunity for you to do so through US Sports Club
Insurance (“USSCI”). You can purchase insurance coverage through USSCI during Program registration or by
visiting https://threestep.com/sportsinsurance/.
7. Acknowledgment: By completing the Program registration process, you confirm you have read, understood, and
agreed to the terms of this Policy.
We appreciate your understanding and look forward to providing an enjoyable and rewarding experience for each and every
athlete.

If you have any questions or concerns regarding this policy, please visit this link.

2024 Texas Two-Step Champions